v1.2.1 available now!
After the big sprites release a month ago, I'm releasing 1.2.1, which is some quality-of-life updates and a few other changes. Probably the most notable is that Beastmastery is now implemented. Beastmastery will allow you to tame various creatures (though not humanoids, divine, or demons) and get experience equivalent to if you had killed them.
September's coming up, and it'll mark 5 years of public releases for Shadow of the Wyrm. I'm not really going to do anything for it, but just wanted to note the milestone, as five years is a long time! SotW still feels very small and unknown in the wider roguelikes community, but I'm deeply proud of what I've created.
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