SotW 1.2.0 - sprites, at last!
Shadow of the Wyrm » Devlog
Very pleased to announce that the latest version of Shadow of the Wyrm, v1.2.0, is now available. This release represents a major milestone for the game, as it provides full support for graphical sprites, and integrates a 16x24, 1-bit spriteset of my own making.
Over the last four months, I've basically been living in GIMP and creating a number of different spritesheets:
- creatures
- items
- terrain
- terrain features
- "system" (magical beams, open/closed doors, and a few other things)
The sprites are fully integrated with the game, and for developers who are interested, these can also be downloaded via my website. I will update the spriteset each time I update the game itself, and it's my hope that the sprites might prove useful to the wider roguelike and game development community.
Enjoy!
Files
Shadow of the Wyrm v1.2.0
External
Jun 20, 2020
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Shadow of the Wyrm
Traditional roguelike in the style of ADOM and Omega
Status | In development |
Author | Julian Day |
Genre | Role Playing |
Tags | curses, Fantasy, Roguelike, sdl, Sprites, traditional |
More posts
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- SotW - now with sound effects!Feb 18, 2024
- What's new in 1.6.2Dec 10, 2023
- 1.5.8!Jul 08, 2023
- v1.5.2!Jan 07, 2023
- v1.4.5.1May 15, 2022
- v1.4.5 releasedMay 12, 2022
- SotW v1.4.3 now availableMar 27, 2022
- v1.4.0 - coastlines, skill & spell details, weapon masteriesDec 24, 2021
- SotW v1.3.6Oct 19, 2021
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